Practical Chargeable Gaming Car: Traditional Chinese Circuit Design Gu
In short: Traditional Chinese Practical Chargeable gaming car. This entry documents a circuit & prototype taken from Chinese practical-technology literature, written for small-scale makers and home producers. The text below is the full English translation of the original Chinese workshop notes, covering materials and quantities, the step-by-step sequence, and the practical cautions recorded in the source. Roughly 12499 words of English technical text, translated and preserved without editing. It is intended for experimental and reference use, not for regulated or commercial certification.
Assault game vehicleThe electric or remote-controlled toy cars currently on the market can only move forward, reverse, spin in place or make certain noises, but the controller cannot play relative games such as fighting with the toy cars, so the functions are relatively monotonous. For the assault-type game vehicle introduced in this article, when the power switch is turned on, the assault vehicle stops in place for 10 seconds and emits a video game sound. The five LEDs mounted on the vehicle flash synchronously with the sound. During this period, the player can use the electro-optical gun in his hand to shoot the assault vehicle's machine gun perforation. If the photoelectric gun hits the assault vehicle's machine gun perforation, the assault vehicle will retreat with an explosion for about 3 seconds; if it misses, the assault vehicle will make a machine gun sound and rush forward until it hits. While various sounds are being emitted, five light-emitting diodes will flash synchronously with the frequency of the sounds, giving people a sense of fun and spectacle. It not only increases children's scientific knowledge, but also exercises their character of being resourceful, decisive, calm and calm, and not panicking when faced with difficulties.The following introduces the working principle and installation and debugging methods of the assault game car.1. How the circuit worksThe circuit of the assault game car is shown in Figure 61-1. It is composed of a forward control circuit, a backward control circuit, an in-situ stop delay circuit, an audio control circuit and an audio circuit.In the figure, NAND gates F3, F4, triode BG4 and relay J2 form the assault vehicle forward control circuit; photoelectric tube BG1, triode BG2, NAND gates F1, F2 and relay J1 form the assault vehicle backward control circuit; resistor R2, capacitor C2, NAND gates F3, F4 and triode BG4, etc. It forms an in-situ stop delay circuit; triodes BG5, BG6, resistors R5, R6, R7, R8 and relays J1 and J2 form a sound control circuit; four-sound integrated circuit IC, triode BG7, light-emitting diodes LED1~LED5 and speakers form an analog sound and synchronous flash circuit. …
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Lei Cheng
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